Lampadati Pigalle

Update V2.0 Changelog:

-fixed collisons.
-added proper mirror reflections.
-refined some normals on the model.
-made european style plate as a optional file, default plate is american style.

Update V2.1 Changelog:

-added IV style panel lines.
-fixed door, bonnet, and boot physics so that they should now react to the cars movement when open.

Update V3.1 Changelog:

-added compatibility for LibertyPlates mod by Shvab.
-fixed a bug that would cause the badges to not darken when the car is burnt.

Update V3.1.1 Changelog:

-updated compatibility for LibertyPlates mod version v1.2.6.0 and higher.

Data Lines:

vehicles.ide

pigalle, 	pigalle,	car,		PIGALLE,	                  FEROCI,	VEH@LOW,	VEH@LOW_LE2_RI2,	5,	2,		0.2540,	0.2540,		0,	5,	1.0	,0,	-

handling.dat   (has FWD just like the V version)

PIGALLE      1800.0  0.00  88	0.0 0.00 -0.22 		1.0  4  0.206 1.0 157.0	0.21 0.666 0.40 32.0		1.28 1.08 15.3 0.15 0.4842  		2.0  1.7  1.7  0.08 -0.14 0.010 0.537		1.0 0.6 0.9 1.5 	0.0  25000 		440000		0				0

carcols.dat  (put this in the Car3 section)

pigalle, 	4,0,0, 130,5,0, 0,6,0, 11,7,0, 30,3,0, 33,3,0, 33,0,0, 40,36,0, 49,0,0, 52,7,0, 54,1,0, 62,3,0, 65,1,0, 67,3,0, 70,0,0, 74,3,0, 76,1,0, 85,6,0, 88,0,0, 90,1,0, 103,1,0, 112,1,0, 129,0,1,

VehOff.csv lines  (add these if you added the vehicle)

VEHICLE pigalle FIELD BOOT_OPEN POS 0.380364 -1.714494 0.253995 ANGLES 0.526828 -0.003370 2.857629 FOV 55.000000
VEHICLE pigalle FIELD BONNET_FWD POS 0.002258 0.468508 0.703125 ANGLES -0.000000 0.000000 0.000000 FOV 72.000000
VEHICLE pigalle FIELD BONNET_BWD POS 0.000732 -1.425498 0.706176 ANGLES -0.000027 0.000000 -3.141566 FOV 55.000000
VEHICLE pigalle FIELD CINEY_WHEEL POS -1.044870 0.240073 -0.146163 ANGLES -0.028846 0.000622 -0.042611 FOV 55.000000
VEHICLE pigalle FIELD CINEY_UNDER POS 0.000820 0.387939 -0.348145 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE pigalle FIELD CINEY_MISC_1 POS 1.410637 -5.079038 0.895438 ANGLES -0.118966 -0.149477 0.168501 FOV 45.000000
VEHICLE pigalle FIELD CINEY_MISC_2 POS -1.028198 -0.714355 0.664917 ANGLES -0.281568 0.191847 -0.485891 FOV 55.000000
VEHICLE pigalle FIELD JACKED POS 0.098835 0.220215 0.192505 ANGLES 0.175759 -0.000000 2.127981 FOV 55.000000
VEHICLE pigalle FIELD BUSTED POS -0.531460 0.440063 0.479858 ANGLES -0.025379 -0.000000 2.664813 FOV 55.000000
VEHICLE pigalle FIELD CARPHONE POS -0.428246 0.661011 0.576294 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE pigalle FIELD BONNET_L POS -0.489075 0.013184 0.613892 ANGLES 0.000425 -0.000000 1.571580 FOV 55.000000
VEHICLE pigalle FIELD BONNET_R POS 0.493358 0.013160 0.613816 ANGLES 0.000207 0.008882 -1.570283 FOV 55.000000
VEHICLE pigalle FIELD CINEY_WHEEL_2 POS 1.187443 -1.804364 -0.000043 ANGLES 0.026227 0.257538 0.053718 FOV 55.000000
VEHICLE pigalle FIELD CINEY_BACK POS -0.969418 0.369938 0.519955 ANGLES -0.191711 0.224313 -3.014916 FOV 55.000000
VEHICLE pigalle FIELD BUMPER POS 0.002419 2.381958 -0.015381 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE pigalle FIELD AIM_FR POS 0.000000 -0.596436 1.062378 ANGLES -1.562062 0.000000 0.000000 FOV 55.000000
VEHICLE pigalle FIELD CINEY_FAR_1 POS -2.399997 -4.392641 0.453037 ANGLES -0.118346 -0.216040 -0.386164 FOV 55.000000
VEHICLE pigalle FIELD CINEY_FAR_2 POS 1.136293 -4.738579 0.811367 ANGLES -0.130272 0.222153 0.112079 FOV 55.000000
VEHICLE pigalle FIELD CINEY_FAR_3 POS 1.347731 2.712309 0.002036 ANGLES 0.080306 -0.160548 2.448926 FOV 74.300003
VEHICLE pigalle FIELD CINEY_FAR_4 POS -1.414889 4.140418 1.171654 ANGLES -0.307947 0.110404 -2.860659 FOV 55.000000

addedVehicleAudioSettings.ini

custom vehicle audio for use with Fastman92 limit adjuster audio loader

[pigalle]
structType = 0
field_1 = 42014
flags = 0x2AA628 
floatAsInt_A = -23.0
floatAsInt_E = -3.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_REVS_OFF
field_26 = 493.88
field_2A = 100.0
floatAsInt_2E = -1.82
floatAsInt_32 = 1.8
field_36 = 2400.0
field_3A = 1000.0
floatAsInt_3E = -5.46
floatAsInt_42 = 1.42
field_46 = 330.0
field_4A = 100.0
floatAsInt_4E = -1.42
floatAsInt_52 = 1.42
field_56 = 160.0
field_5A = 100.0
floatAsInt_5E = 5.0
floatAsInt_62 = 6.0
floatAsInt_66 = 1.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -12.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -1.5
floatAsInt_multiplier1200_8E = 0.5
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_LUXURY_CAR_1_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = -0.333333
floatAsInt_multiplier1200_9E = 1.0
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = -8.0
floatAsInt_B6 = -2.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI_QUIET
floatAsInt_multiplier1200_C2 = 0.5
floatAsInt_multiplier1200_C6 = 1.0
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_LUXURY_CAR_1_LUXURY_CAR_1_START_DIST
hornSound = INFERNUS_MULTI_HORN
openSound = VEHICLES_EXTRAS_MUSCLE_CAR_OPEN
closeSound = MUSCLE_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_MUSCLE_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_MUSCLE_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_UP
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = NULL_SOUND
policeScannerModelSound = NULL_SOUND
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_TWO_DOOR
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 2.16667
floatAsInt_multiplier1200_112 = 1.0
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 8.0
floatAsInt_126 = 16.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 0
field_13F = 0
field_140 = 1
field_141 = 10
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_SPORTS_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 1